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An unofficial PC port of The Legend of Zelda: Majora's Mask has been released [VIDEO]

An unofficial PC port of The Legend of Zelda: Majora's Mask has been released [VIDEO]

The port was made by the same team that was behind The Legend of Zelda: Ocarina of Time in 2022, so it took a fair amount of work to bring another N64 Zelda to PC in good quality.

The Harbor Masters Project is running a PC port of The Legend of Zelda: Majora's Mask under the name 2Ship2Harkinian, which includes higher resolution graphics, higher frame rates, support for ultra-wide monitors and resolutions, as well as modding support. The decryption of Majora's Mask into readable software code was completed in November last year, after which they began implementing the PC port. However, this project has nothing to do with the port containing the recompiled program code, which was published in May: it was created with the help of a tool that can be used in a larger circle, so that any N64 game can be played on a PC. Computer.

“The PC port works just like [az Ocarina of Time portja]. It uses the same core technology we wrote as a library to help port Nintendo 64 games to modern platforms, libultraship. The difference that players can notice [az újrafordítási projekthez képest], that 2Ship will have more features, certainly more extensive features, as it uses its decompiled high-level code into harder-to-use C code rather than statically recompiled assembly code. Currently, the recompiled project renders the hardware more accurately, as the renderer they use, RT64, is more accurate than our Fast3D software. “We are working to support the new bidder,” a Harbor Masters spokesperson said.

With Matrix Interpolation, you can choose any frame rate, but the game logic is still limited to 20 frames per second. With the right analogue stick, you can look around freely, it is possible to automatically save at certain intervals, the saving pauses seen in Ocarina of Time have also been implemented, and binary saves can be imported from the recompiled version or from emulators. You can place any object or mask on the D-Pad buttons, you can adjust the UI (not just 4:3), you can adjust the audio levels separately (main music, main music, sub music, sound effects, fanfare sound) effects, background noise ), you can use the camera's debug function to place it anywhere in the camera, multiple scenes can be skipped, owl saves are preserved (resume saves are also preserved), and many gameplay-related adjustments have been made.

The result is great, but you need an N64 ROM for the game!

source: VGC

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