This is what The Elder Scrolls IV: Oblivion would look like as a PS1 game

This is what The Elder Scrolls IV: Oblivion would look like as a PS1 game

If Anders Lundbjörk’s name may not sound familiar, this is not surprising, although you have likely encountered his latest and most famous work. The expert made a video for the World Wide Web, in which he imagined how he would draw Cyberpunk 2077 on PS1 – But by not “fixing bugs” the idea, so that in reality there is a game with at least as many fun bugs as the title of CDPR success between orbital pixels. Our hero now decided to bring out one of the Bethesda games with his usual clutch humor (after all, the pieces in the TES series weren’t famous for being flawless either) – and so chose Oblivion, the second title that went viral in every sense of the word. That the Todd Howard we sang had little to do with it. The method is similar: instead of a simple “demake”, that is, it captures a distinct case, and even the aforementioned Howard is included.

Development of The Elder Scrolls IV: Oblivion began in 2002, shortly after the completion of the Morrowinsd game, but the announcement had to wait until 2004 – when its title was revealed not just the game itself. His music was once again composed by Jeremy Sully, while characters with special and all-encompassing faces of the world have been synced, which includes stars such as Patrick Stewart, Linda Carter, Sean Bean, Terence Stamp, Ralph Cucham and Wes Johnson. Although the game’s systems were quite a bit dashing compared to Morrowind’s, it really annoyed hardcore fans: the press was flooded with ratings close to the limit, and the studio could pick up a bunch of game awards and various accolades for its outlet.

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The Elder Scrolls IV: Oblivion was released in March 2006 for PC and Xbox 360 consoles, but a year later it also found its way to PlayStation 3 – first as Bethesdás.

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