Matejs de Jong, Director of Horizon Forbidden West, gave an interview to Hardware areaHe spoke, among other things, about the differences between the PlayStation 4 and PlayStation 5 robot quest action game versions. Perhaps his most interesting observation was that the development of the dual console didn’t hold them back.
When the manager was asked if there were any restrictions, he replied:
“I don’t think development across generations has limited us in any way. When we started developing the concept of the game, we had a lot of great ideas that went into it – so much so that we didn’t really think about hardware limitations and more, we just wanted to plan a good and special experience for the player. Adventure Fantastic. This is how we find out all the missions and events that the player will have to go through.”
The director also covered the specific differences, saying that in addition to the 3D sound, fast loading speed and DualSense controller, only the graphics will be the difference between the two versions of the game. There will be more details about the PS5 that can be seen from afar. For example, Aloy’s face will be more detailed, and on moss on stones, the PS5 will display each thread one by one. The newer console will also use cinematic lighting during gameplay, which is only possible with passes on the PS4.
Horizon Forbidden West is scheduled for release in 2021 for PlayStation 4 and PlayStation 5 consoles. True, PlayStation Studios director Hermen Hulst recently said that even that is not entirely certain.