It’s not up to you not to see future games on PlayStation.
In recent years, Microsoft has acquired a lot of big-name game developers to bolster Xbox Game Studios, and Sunday’s presentation at E3 confirmed PlayStation owners’ biggest fear: Bethesda’s future titles won’t appear on their consoles either.
This is especially painful because Bethesda, best known for its The Elder Scrolls and Fallout series, has traveled in multi-platform development since time immemorial, meaning that its games have been made for PC, PlayStation and Xbox as well. Starfield will be the first high-budget game to sidestep a Sony console in a very long time.
In an interview with GameSpot, Bethesda’s director of marketing did an amazing job when he investigated the matter: He repeatedly apologized to PlayStation fans after repeating the “simpler development, better end result” panels that are so frequently voiced these days.
Pete Hines said he doesn’t rely on the range of supported platforms, he himself favors the PlayStation 5. Bethesda has been working on a Playstation version of Starfield, but the new management has also brought new expectations, and Microsoft is understood to have paid $7.5 billion to parent company Zenimax, no joke, to pursue Business strategy through acquisition.
He fully understands the frustration of the players involved, but he can’t do anything about them.
Meanwhile, Microsoft announced that its upcoming exclusive games next year will not only be included in the monthly fee Xbox Game Pass tenant, but will also be playable with a cloudy game play. This offers a lot of solace to PlayStation owners, who, with a proper internet connection, will in many cases be able to play Starfield, among other things, without purchasing any additional hardware.
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