Accompanied by two new trailers, the cooperative shooting machine was exhausted

Accompanied by two new trailers, the cooperative shooting machine was exhausted

A Polish team called People Can Fly has also shown with Painkiller and Bulletstorm that they have a great understanding of the action game genre. How successful they have made the transition to a TPS perspective will be revealed in April, when their new game Outriders is released. Although the shooting range, which can also be played in co-op mode, is a long way away, the creators are keeping the hype with two previews and preparing us for our next demo in late February.

One is a classic trailer, and the other is a taller demo starring the PC version of Outriders. In this, on the one hand, People Can Fly revealed the machine’s need for the game, which you can also see in the table below. According to the narrator, the goal was to run Outriders at 60 frames per second on any iron, minimum, recommended or ultra settings, because like TPS you’ll then need a sense of speed, dynamics, and a smooth gaming experience. On the one hand, the longer video details the computer graphics settings in detail, and confirms that the game takes advantage of NVIDIA’s top-of-the-line specialties, including DLSS, to improve performance. In addition, we also get super wide screen support, dynamic resolution, hotter resolution instead of portrait mode, and other goodies.

Outriders for PC and consoles will be released on April 1 of this year, and we’ll have a demo on February 25.

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